- Instructions
- [w]: move forward (mode 1 and 2)
[s]: move backward (mode 1 and 3)
[a]: steer left (mode 1) / pan left (mode 3)
[d]: steer right (mode 1) / pan right (mode 3)
[q]: move up (mode 2,3)
[e]: move down (mode 2,3)
[2]: ++mode
[1]: --mode
Modes:
1: Chase View
2: Photographer View
3: The observer Camera
4: Driver Perspective
[n]: Orbit around a fix point in front of the camera
[m]: Look around
[l]: lock view to the car (in photographer mode)
[u]: unlock view to the car (in photographer mode)
[x]: enable/disable normal mapping on the streetb>
- Section 7.8.3, page 245
- Here we use object space normal mapping to show the asphalt. To see the difference between using or not Normal Mapping, you can press [x] to toggle
Add the Asphalt
Log
FPS
Latency
Server Clock Delta
Server Time