- Instructions
- [w]: move forward (mode 1 and 2)
[s]: move backward (mode 1 and 3)
[a]: steer left (mode 1) / pan left (mode 3)
[d]: steer right (mode 1) / pan right (mode 3)
[q]: move up (mode 2,3)
[e]: move down (mode 2,3)
[2]: ++mode
[1]: --mode
Modes:
1: Chase View
2: Photographer View
3: The observer Camera
4: Driver Perspective
[n]: Orbit around a fix point in front of the camera
[m]: Look around
[l]: lock view to the car (in photographer mode)
[u]: unlock view to the car (in photographer mode)
- Section 5.3.4, page 159
-
The driver perspective uses stenciling for avoid redraw the inside of the car and blending for the upper part of the windshield.
View From Driver Perspective
Log
FPS
Latency
Server Clock Delta
Server Time