- Instructions
- [w]: move forward (mode 1 and 2)
[s]: move backward (mode 1 and 3)
[a]: steer left (mode 1) / pan left (mode 3)
[d]: steer right (mode 1) / pan right (mode 3)
[q]: move up (mode 2,3)
[e]: move down (mode 2,3)
[2]: ++mode
[1]: --mode
Modes:
1: Chase View
2: Photographer View
3: The observer Camera
4: Driver Perspective
[n]: Orbit around a fix point in front of the camera
[m]: Look around
[l]: lock view to the car (in photographer mode)
[u]: unlock view to the car (in photographer mode)
[3]: enable/disable Panning
- Section 10.1.5 page 311
- Here use make a rendering pass to only output the velocity of each pixel on a buffer which will be the read to
blur the second rendering pass appropriately.
A Better Photographer with Panning
Log
FPS
Latency
Server Clock Delta
Server Time